Ticket #649 (assigned) — at Version 2

Opened 15 years ago

Last modified 12 years ago

Ecospace has problems with big basemaps

Reported by: martac Owned by: jeroens
Priority: urgent Milestone: Ecopath 6: release 6.3 BETA
Component: Ecospace Version:
Severity: crash Keywords: basemap
Cc:

Description (last modified by jeroens) (diff)

Hello team
I'm trying to create a basemap in Ecospace of 252 * 300 cells and ecospace was doing very weird stuff. It crashed after 10 mins of thinking and then when I would open the model again it would take 20 mins to load the scenario and then the map would be there, but it would be extremely difficult to edit the habitat preferences because it would crash again. So a bit difficult all together.
I would like to know how realistic is to do this in v6.
Thanks!

Change History

comment:1 Changed 15 years ago by jeroens

  • Owner set to jeroens
  • Status changed from new to assigned

Speed issue solved with bug #416
Memory leaks and crashes to be investigated further...

comment:2 Changed 14 years ago by jeroens

  • Description modified (diff)
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