Ticket #649 (closed assessed: fixed)
Ecospace has problems with big basemaps
Reported by: | martac | Owned by: | jeroens |
---|---|---|---|
Priority: | urgent | Milestone: | Ecopath 6: release 6.3 BETA |
Component: | Ecospace | Version: | |
Severity: | crash | Keywords: | basemap |
Cc: |
Description (last modified by jeroens) (diff)
Hello team
I'm trying to create a basemap in Ecospace of 252 * 300 cells and ecospace was doing very weird stuff. It crashed after 10 mins of thinking and then when I would open the model again it would take 20 mins to load the scenario and then the map would be there, but it would be extremely difficult to edit the habitat preferences because it would crash again. So a bit difficult all together.
I would like to know how realistic is to do this in v6.
Thanks!
Change History
comment:6 Changed 15 years ago by jeroens
- Type changed from not assessed to assessed
- Milestone set to Ecopath 6
comment:7 Changed 15 years ago by shermanl
- Milestone changed from Ecopath 6: build 6.0.7 to Ecopath 6: build 6.0.8
comment:8 Changed 15 years ago by joeb
- Milestone changed from Ecopath 6: build 6.0.8 to Ecopath 6: build 6.1.0
comment:9 Changed 15 years ago by jeroens
Speed issue has been significantly optimized by computing habitat gradient only before a run. However, this logic needs to be revised and seriously optimized. Maybe Carl could help?
comment:10 Changed 15 years ago by jeroens
CalcPrefHabGradient? needs to be optimized
comment:11 Changed 15 years ago by jeroens
- Milestone changed from Ecopath 6: build 6.1.0 to Ecopath 6: build 6.1.1
comment:12 Changed 14 years ago by jeroens
- Milestone changed from Ecopath 6: release 6.1.1 to Ecopath 6: release 6.2
comment:13 Changed 14 years ago by jeroens
- Milestone changed from Ecopath 6: release 6.2 to NOT SET
Have not yet had the time to assess this. Ecospace is getting connected to spatial data which will not be released until fall 2011; this issue should be addressed by then
comment:15 Changed 12 years ago by jeroens
- Status changed from assigned to closed
- Resolution set to fixed
Ecospace has been refactored
Speed issue solved with bug #416
Memory leaks and crashes to be investigated further...