Ticket #507 (closed: repoened)
Ecospace Basemap Hangs/Slow
Reported by: | shermanl | Owned by: | administrator |
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Priority: | normal | Milestone: | Ecopath 6: build 6.0.7 |
Component: | Ecospace | Version: | |
Severity: | major | Keywords: | |
Cc: |
Description
Ecospace basemap seems to be unbelievably slow. Especially when you are adding many layers e.g. add 10 habitats, and 10 mpa's, it starts to hang and is impossible to modify.
Profiling to see where this will hang up will help significantly. Jeroen, you mentioned this was a problem already, but it will be helpful to look into this again before the release. See what you can do.
Change History
comment:2 Changed 15 years ago by jeroens
Ok, this probably needs massive profiling on the drawing logic
comment:3 Changed 15 years ago by jeroens
Fixed after 6.0.3.18
Habitat, MPA and region additions will not slow the map significantly further anymore.
If you happen to use a big map (100 x 200 cells x 59 groups for instance) Ecospace has a brutal time starting up. This issue is logged as 420
comment:4 Changed 15 years ago by carieh
was that last comment a direct stab at me????
Still hanging the basemap when I add 10 habitats :-)
and YES I am using my model with 59 groups, but I am using a rather small basemap 10x10 with 10km cells
And just for reference I used a small model 5 groups (lab 1)using 10x10 and 10km cells. This also causes the model to pause.
version 6.0.4
the good news is the program doesn't crash, just takes a while
So it is not just me and my slow computer :-)
Ha!!