Ticket #406 (closed: fixed)

Opened 16 years ago

Last modified 15 years ago

Ecospace dying out

Reported by: villyc Owned by: administrator
Priority: normal Milestone: Ecopath 6: build 6.0.7
Component: Ecospace Version:
Severity: major Keywords:


IN ecosim all run well. in Ecospace, I created a basemap, added habitats, checked that all were assigned to habitat, then ran it. Everything just died out in a few years.Saving and loading again: same result

I can get Ecospace working when importing an EwE5 model and modifying the basemap etc, it seems to be a problem with constructing new Ecospace basemaps etc.

Change History

comment:1 Changed 16 years ago by jeroens

Model used: fish501-1

comment:2 Changed 15 years ago by jeroens

Fixed after build

Reason: New EwE6 Ecospace scenarios were constructed with all RelPP values set to 0. No PP means no food. In EwE5, all cells have a default RelPP value of 1.

I also added an automatic database update that patches basemaps that have all-zero RelPP layers. In such layers, every water cell will receive a RelPP value of 1.

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