Ticket #406 (closed: fixed)
Ecospace dying out
Reported by: | villyc | Owned by: | administrator |
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Priority: | normal | Milestone: | Ecopath 6: build 6.0.7 |
Component: | Ecospace | Version: | |
Severity: | major | Keywords: | |
Cc: |
Description
IN ecosim all run well. in Ecospace, I created a basemap, added habitats, checked that all were assigned to habitat, then ran it. Everything just died out in a few years.Saving and loading again: same result
I can get Ecospace working when importing an EwE5 model and modifying the basemap etc, it seems to be a problem with constructing new Ecospace basemaps etc.
Change History
comment:2 Changed 17 years ago by jeroens
Fixed after build 6.0.3.14
Reason: New EwE6 Ecospace scenarios were constructed with all RelPP values set to 0. No PP means no food. In EwE5, all cells have a default RelPP value of 1.
I also added an automatic database update that patches basemaps that have all-zero RelPP layers. In such layers, every water cell will receive a RelPP value of 1.
Model used: fish501-1