Custom Query (1539 matches)
Results (10 - 12 of 1539)
Ticket | Resolution | Summary | Owner | Reporter |
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#249 | repoened | Mediation Reset/New/Duplicate/Add always setting to 1.0 | administrator | shermanl |
Description |
Several bugs that seem to be related: 1) When you hit add.. (note shouldn't be ... since it's not a dialogue), it adds with a line at 1, (should be 0.5). 2) Then after, when you hit reset, it moves it to 0.5, but when you save it, and change away and back to the mediation function, it sets it back to 1.0. Seems like the max Y value was updated several places, this should be tracked down. |
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#317 | repoened | Application crashed when converting 2 models consecutively | administrator | joeh |
Description |
How to reproduce:
Observed: Application crashed (See exception detail below) System.Data.ConstraintException? was unhandled
... |
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#334 | repoened | Ecospace> edit basemap | administrator | carieh |
Description |
Working on lab 6 ecosim scenario:lab cod, ecospace: class Trying to figure out how to edit habitats -Go to basemap -click on the house icon (edit habitats) -add a few habitats to the list -click ok or apply
-nothing updates in terms of habitats. I would assume these habitats would update even if you do not want to save the changes (for people just playing around) Also when I try to edit the habitats again, there are 10 in the editing tab, even though they are not showing up on the panel on the left-hand side. I am having a hard time deleting the habitats too, so I have to close the model and try again. |